8.4.11 QuakeCon 2011 Keynote
The QuakeCon Keynote is starting off with a bang with a brand new RAGE trailer. This is showing off a ton of gameplay footage that I got to see earlier today in my RAGE hands on session. This is the first time this trailer was shown.
Thanks to the magic of the Internet, and an Age Gate, you can view the trailer here.
Like what you see? If you pre-order RAGE, on Steam, you will get a free upgrade to the Anarchy Edition!
This year, there is 5X more bandwidth in the BYOC thanks to AT&T. Todd Hollenshead says that this will make this year's QuakeCon the most connected event everywhere. Alienware are also sponsoring all tournament machines.
QuakeCon Exclusive Deals:
Wolfenstein 3D Classic Platinum is now available on sale for $.99 (was $1.99)
Play the original legendary game that launched the First Person Shooter genre! You must escape from Castle Wolfenstein and defeat the twisted Nazi regime. Includes all six original episodes plus the full Spear of Destiny levels.
DOOM Classic is now available on sale for $1.99 (was $6.99)
Relive the First Person Shooter that defined a generation with the legendary original DOOM. DOOM Classic includes the original three episodes as well as Episode Four, Thy Flesh Consumed, spread across 36 levels of non-stop carnage and action.
DOOM II RPG is now available on sale for $.99 (was $3.99)
Choose one of three different characters and get ready to battle through hordes of deadly monsters and towering bosses. Interact with other survivors of the invasion to get information about your environment and solve puzzles in this sequel to id Software’s hit turn based mobile game DOOM RPG.
DOOM Resurrection is now available on sale for $1.99 (was $6.99)
DOOM Resurrection, included on the iTunes Rewind 2009 "Top Sellers" list “, is another heart-pounding chapter in the legendary DOOM saga. Scientists on a remote research facility on Mars have lost control of their experiment and all Hell has broken loose. As the last surviving Marine in your unit, you must defeat Hell’s minions and unravel the mystery of what has happened on Mars.
id Mobile titles can be purchased on the Apple iTunes store. For more information please visit: www.idsoftware.com/iphone-games/
For Steam, Thursday, August 4
All id Doom and Quake games are $29.99.
Elder Scrolls Pack $19.99
Brink Weekend free all day Saturday and Sunday. $24.99 to buy
Sunday, Fallout Sale
QuakeCon Pack, includes everything id sells for $39.99 if you preorder RAGE and Skyrim.
For a complete list of what’s on sale and for more information check out Steam’s site: http://store.steampowered.com/
For Quake Live Fans, you get Free Premium Content this weekend plus a ton of great chances to win a multi-month Premium Account!
Pete Hines is taking the stage. He is talking about the first ever Public Hands on of RAGE at the Bethesda Booth. Also, the QuakeCon collection for Xbox Live is now available. They are giving a free shirt for your avatar away at QuakeCon 2011.
Specifically, you can purchase:
Black RAGE t-shirt (male and female) - 80 MSFT points
Red Wingstick t-shirt (male and female) - 80 MSFT points
Black id Software cap (unisex) - 80 MSFT points
Black RAGE cap (unisex) - 80 MSFT points
Wingstick prop - 240 MSFT points
Todd Howard is showing off The Elder Scrolls V: Skyrim for the first time to the public. This is going to include all new footage Friday at 1:00 PM
Prey 2 will be shown by Chris Rhinehart, Project Lead, Friday at 5:30. This game is running on idTech 5.
id's own John Carmack is on stage for 90 minutes of gaming, technology, and rocket talk. Todd Hollenshead calls it the biggest and best 90 minutes in the gaming industry!
Carmack is talking that id has become a stereotype of First Person Shooter Monster Closets. RAGE is something that is different and seeing people play it brings a huge smile to his face. RAGE has been in development for six years now and this is the most ambitious project id has ever created. Carmack says RAGE is the most enjoyable game id has ever made. But RAGE is not an Adventure or RPG. They are taking elements from those genres but this is still a shooter.
A member of the press called RAGE a moving painting. Carmack seems to really like that phrase and has reused it several times throughout his keynote.
The demos at Bethesda's booth are being shown on Xbox 360 and PC with both games installed to the Hard Drive. This is the best case scenario to play RAGE. When playing the game streaming off the DVD, like on the 360, if you backup in town and then quickly turn around to something you haven't seen, it will load up blurry and then load in correctly. This is one of the design decisions they made that Carmack is afraid some will ding them for come review time.
The PlayStation 3 and Xbox 360 versions of RAGE are, at the best, half the detail of the PC version. Carmack says that they are using all of the memory available on the consoles to be used as a custom buffer of cache to keep the game running well. The hardest area to do was the Wasteland. It almost proved to be an impossible task on the console.
Carmack is not very happy with the PlayStation 3 hardware. The Blu-ray is painfully slow at streaming items off the disk. This is probably why almost every single PS3 game has some type of pre-loading that is required. But Sony requires Developers to let them approve how much space the game will take to install. Bethesda is still negotiating with Sony to get as much space as possible so they can make the PS3 experience as good as possible.
The Xbox 360 will require 21 to 22 GB of space or will stream off the disk. Carmack does not recommend the streaming option if you are playing on the Xbox 360. In fact, I can't imagine how anyone would want to play this title on anything but the PC.
The PC version is a Steam release and Carmack says that they will get to work on it longer. They hope to have the PC version to street at the same time as the consoles but because of this, it may come out just slightly later. Hopefully Steam will make sure the title comes out at the same time as console.
Carmack is thinking about trying some type of GLRAGE update to RAGE, similar to what he did with Quake, to take advantage of all the crazy videocards and technologies available in the PC.
Every game id has created has taken longer than the last one. As this continues, an id game could take 30 years to create. Carmack says this must stop and they will be working to create, polish, and release a game much quicker with their next release.
The PC version of RAGE will not use DX11. Carmack feels this is something that can't just be "added on" and must be made with that in mind from the beginning. They did not do this. Probably because the current consoles cannot. In fact, he describes the PC version as a "muscular console." There aren't any elements or things on the PC that couldn't be done on the console. It is just going to be a really pretty version of the console with mouse and keyboard controls.
Year after year, Carmack talks about the DOOM 3 Source Code being released. He finally is able to announce that the approval has been given to release the source code. However, it won't happen until sometime after RAGE comes out.
Carmack has also said several things that neither I nor anyone else in the audience, except for the Computer Science nerds, understand. Looking around the room that was once packed, I think that is all that is left during his Q&A. I am going to quietly sneak off and admit that I am not nearly as smart as Carmack is but, as always, appreciate hearing him speak.