Killer 7 (Post-E3 2005)
Players: 1 Player Game |
Release Date: 07/07/05
Killer 7 is one of Capcom’s long awaited GameCube releases. While the system has already seen Resident Evil 4, Capcom made the decision, against the wishes of its creators, to release Resident Evil 4 and Killer 7 on the PlayStation 2. So while these titles will be available on non-Nintendo consoles, I find that the Cube versions look, feel, and play much better. However, unlike PS2 owners waiting for RE4, Killer 7 should release on both consoles at the same time.
Like Resident Evil 4, Killer 7 is definitely not for a younger audience. You play as Harmon Smith who has schizophrenia and will change between up to seven different personalities. While we still do not understand all the details surrounding these personalities or the complete story in the game, with the release around the corner in June, we should soon find out all the answers to our questions.
Using cel-shaded graphics, Killer 7 looks amazing. The world is dark and full of violence, language, and sexual themes. This is why the title gets its Mature rating. Along with the incredible visuals is excellent gameplay. With the help of Shigeru Miyamoto, Capcom has created fast action sequences with more blood than you have ever seen before. In fact, players collect blood like Mario collects stars. But before you get too excited, you must know that the gameplay is not exactly what you may be used to. During the time you explore in the game, players do not have full control over your character because they are stuck on a predetermined rail. A goes forward, B turns you around, and the analog control stick will move you in the direction you want to go. When enemies are present, you can hit the R button to move into a first person view to kill the enemies on screen.
Some may find this gameplay to be a bit stale and boring. While it may not be a true action experience, I find it to be extremely refreshing and different. Hopefully when the title releases next month, gamers will say thank you with their pocket books. Otherwise we may find that the industry will slowly stop releasing titles with original gameplay ideas.
Besides the exploration and action sequences, players will also have to solve a variety of puzzles. When these occur, a guitar sound will play to let the player know that they have to solve some sort of puzzle.
Capcom’s latest title may not please everyone out there. However, with the way this title looks, it will definitely be one to check out when it is released next month. As I stated above, try the GameCube version out first. It is the best out of the two versions.
In 1997, Kaleb started CVGames and since then ttended and covered a variety of different events for the public including PAX, QuakeCon, E3, and many others. With over 20 E3 events covered, there isn't much that surprises Kaleb anymore in the industry as he has seen it all.
Kaleb is married to Emily and they have been together over 20 years. They have 4 boys who share a passion and love for technology and gaming as well.
Kaleb started Parents Press Play to begin podcasting and reaching a more casual segment of the world that tends to have coverage dominated by by "Hardcore," or "Core players. CVGames still exists to cover that section of users.
Combining CVGames and Parents Press Play together, Kaleb created CVGN: The Covering Video Games Network. While world domination is unlikely, our passionate team continues to strive to inform the different audiences with content we are passionate about.
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